So what? Now what? - Lecture on careers - Emma Reynolds

Today we had a lecture from Emma Reynolds, an established illustrator and character designer, on possible careers available to illustrators.


Okay, so what are the possibilities and what are the routes for us after we graduate from an Illustration course?

Well, first of all:

THERE IS NO SET PATH, THERE ARE MANY OPTIONS AVAILABLE AFTER UNIVERSITY



Option 1.



A steady, full time job provides you with a stable wage, job security and a set routine that can help you with your working method. Furthermore, if you choose to work full time in a studio, be it a gaming, graphics, printing studio, you are in a place where you can share and learn from others, you will gain industry experience, as well as gain the option of lecturing in your field.

On the other hand though it is not as flexible, for example if you go into teaching you can end up working extra hours and not having enough spare time for your own practice.




Option 2.





You can get a part-time job with an above than minimal wage, which leaves you with a lot more time to get creative. This option asks you to be able to manage your finances and be able to discipline yourself to work hard.

Freelance - you work to a client's brief, regular clients provide stability.

Funding (Arts Council England) -  provides you with funding for projects, online advice and sporadic residencies (local/abroad)

Making - this is about crafting, which is a self-initiated work, self-promoted. You will need to create work for fairs and comic cons (most take place over the weekend). 



IT'S NORMAL TO HAVE MULTIPLE STREAMS OF INCOME FROM DIFFERENT SOURCES.

Work hard, practice, enjoy what you do and meet new people.




















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